Skip to content
Documentation

Version 0.0.2

Textures, parenting, particles, text and post-processing effects tried out one by one in test scenes

This version is a set of experiments. Each feature a level would need got its own test, and most of them stayed

  • Objects can carry textures
  • Objects can have a parent and move together with it
  • Particle effects and text appear (text through TextMeshPro at that time)
  • Screen post-processing effects: the ones from Project Arrhythmia plus a few of the developers' own

Everything was measured on an Android phone. The notes of that time give about 1500 objects at 30 fps on it. 2D shadows were tried and left out