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Version 0.11.2

Folding in the hierarchy and the timelines becomes a three-step mode, and the editor gets full audio on phones

  • The fold button of the hierarchy and of the object timelines cycles through three steps: everything unfolded, partial, everything folded. Partial leaves the object kinds you chose unfolded. Hold the button to choose them, or set them in Game Editor > Interface > Partial Folding
  • In the level editor audio is decoded whole on every platform, phones included. A compressed track drew no waveform and jumped to the nearest block instead of the frame you asked for. In a game on a phone audio stays compressed
  • Fit Level on an audio track grows the track and the level together until the whole clip fits. The level only ever gets longer, and a clip that already fits changes nothing
  • Adding an audio file of another format says what is supported: .mp3, .wav and .ogg
  • One button in the settings folds every section or unfolds everything
  • Moving the preview avatar with the keyboard in the editor no longer freezes the screen for 119 ms on every move