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Documentation

Version 0.3.3

A faster shader and an editor camera you can move with a mouse or two fingers

  • A new shader for level objects. It has a single pass and only what drawing needs, and it runs about twice as fast as the old one
  • The editor camera. You drag it with the mouse on PC and with two fingers on a phone. A button brings it back into focus
  • Textures. Any texture of the game or the level can now be mapped onto an object by its own UV coordinates
  • A log view. A first version of the panel that shows the editor's messages