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Documentation

Version 0.5.4

Vector art everywhere, health on the HUD, full colour curves, VSync, and Steam Workshop levels in the level browser

  • Every icon and interface image is vector (SVG) now instead of a texture
  • The HUD shows your lives as a row of pips on top of the progress bar. A lost life dims its pip instead of removing it, so the row keeps its length. With immortality the row is empty
  • Colour curves became the eight curves of the URP engine: Master, Red, Green, Blue, Hue Vs Hue, Hue Vs Sat, Sat Vs Sat and Lum Vs Sat. Levels with the old two-value colour curves are converted on load
  • Fixed: a colour curves key with default values turned the picture grey and rotated its hues by half a turn
  • VSync setting with Off, On and Half rate, desktop only. While it is on, the framerate cap does nothing
  • Steam version: levels you are subscribed to in the Steam Workshop appear in the level browser. Show All Found Content also lists what is on disk but not confirmed as yours, such as an unsubscribed item or a folder copied by hand. Such levels are marked Not subscribed or Offline on their card
  • Every author of a level has a Credit field for the role: music, cover art, playtesting and so on