Audio
The audio track inspector and all 11 audio effects
Audio track inspector
Shows the selected audio track's clip, speed, fader volume and its chain of audio effects. The effects: lowpass, highpass, echo, reverb, chorus, pitch shifter, distortion, flange, compressor, normalize and parametric EQ
Speed and Volume are sliders, not number fields. That way their legal range is visible
Volume here is the fader. Keyframed volume is a separate track on the Local timeline. The two multiply at playback
More: Preparing the track
Normalize
Continuously brings the signal toward a target loudness. That makes clips from different sources equally loud without hand-tuning. Reach for it when a level's tracks were not mastered together
It works on overall level. Dynamics inside a track are the job of Compressor
Lowest Volumekeeps it from amplifying silence and noise into hissMaximum Ampcaps how far it may boost
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track
Compressor
Pulls the loud parts down so the quiet ones can sit higher. A compressed track stays audible under everything else in the level and never clips. It is the usual fix for a song that keeps disappearing behind its own effects
Threshold- where it starts actingAttackandRelease- how fast it clamps and lets go. Too fast and it kills transients or pumps audiblyMake Up Gaingives back the level it removed
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track
Lowpass
Passes the low end and cuts everything above Cutoff Freq. It sounds underwater or behind a wall
Bring the cutoff down: the track loses its air first, then its clarity, then everything but the bass. At the top of the range the filter is nearly transparent. The track sounds the same as the file
The effect chain belongs to the track and is not keyframed. It cannot change smoothly over time. Cut the track where you want the change and set the two halves apart
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track
Highpass
The mirror of Lowpass: passes the highs and cuts everything below Cutoff Freq
Raise the cutoff: the track thins out into a tiny speaker or a phone call. It is the usual way to make a section sound small before it opens up
The effect chain belongs to the track and is not keyframed. It cannot change smoothly over time. Cut the track where you want the change and set the two halves apart
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track
Param EQ
One parametric band: boosts or cuts a chosen region of the spectrum. Unlike Lowpass and Highpass it can add level as well. So it is the tool for carving room in the mix, not for an effect
Center Freq- where the band sitsOctave Range- how wide the band is. Narrow for a surgical fix, wide for tone shapingFrequency Gainbelow 1 cuts, above 1 boosts
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track
Distortion
Clips the waveform. The sound fills with harmonics it did not have: gritty, overdriven, aggressive.
The simplest effect here: one dial, Level, for how hard the clipping bites
As a side effect it flattens dynamics. A heavily distorted track loses its quiet moments. That is useful when a section should feel relentless. It is destructive when it should not
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track
Echo
Repeats the signal at a fixed interval. Each repeat is quieter than the last. The echo is rhythmic and countable. That separates it from Reverb's diffuse tail: you hear separate copies, not a room
Delay- the distance between copies in millisecondsDecay- how much of each copy feeds the next
Set the delay from the song's tempo and the echoes land on the beat instead of blurring it
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track
Reverb
Puts the track in a space. First come early reflections off the nearby walls, then a tail that decays away. It is the largest effect here: its fields describe a room, not a repeat. Repeats are the job of Echo
Three fields carry most of the sound:
Decay Time- how big the room isRoom- how much of it you hearRoom HF- cut it low and the walls sound soft and absorbent
The rest are shaping dials. Reach for them once those three are right
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track
Chorus
Lays three slightly delayed copies with a wobbling pitch over the signal. One source sounds like several. The result is width and thickness, not a repeat. The delays are too short to be heard separately
Three copies separate it from Flange, which sweeps a single one
Rate- the speed of the wobbleDepth- the size of the wobbleFeedback- push it up and the sound walks into flanger territory
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track
Flange
Mixes the signal with a very short, sweeping delay of itself. The two cancel each other at frequencies that move with the delay. That moving notch is the jet-engine whoosh you hear. The effect comes from the cancellation, not from the copy
Same family as Chorus. But there is one copy and a shorter delay, so you hear a sweep, not width
The notch is deepest when Dry Mix and Wet Mix are close to each other
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track
Pitch Shifter
Changes the track's pitch without changing its speed.
That is the whole point: a level's timing is locked to the song. So the track cannot simply be resampled, the way the track's own Speed field does it
Pitch- a multiplier. 1 leaves it alone, 2 is an octave upFFT SizeandOverlaptrade quality against cost
A large shift will sound processed whatever you set
The effect chain belongs to the track and is not keyframed. It cannot change smoothly over time. Cut the track where you want the change and set the two halves apart
The reset beside this button puts every field back to the developers' defaults, Mix Level included. Its default is the -80 dB floor, so a reset also switches the effect off
More: Preparing the track