Sandbox and tutorial
An arena where you steer freely, throw attacks at yourself and learn the controls step by step
Sandbox is on the main menu. On the first launch the game offers the tutorial once: Start opens the sandbox on its tutorial, Not now closes the offer for good. The sandbox itself stays on the menu either way.
The panel
The sandbox has one panel on the left. Tap its handle to fold it away, or drag the handle to make the panel wider or narrower. The panel has five tabs:
| Tab | What it does |
|---|---|
Sandbox | what the sandbox is and what each tab does |
Tutorial | the tutorial steps and what to do right now |
Controls | the mode of the device you are steering with, the motion sensor switch and a link to all control settings |
Attacks | fires any of the six attacks by hand, or lets waves come on their own |
Game | lives, attack speed, the bot and the free camera |
Settings opens the game settings over the sandbox. Exit (or Esc) goes back to the main menu.
Tutorial
Six steps, in this order:
Move- travel about one screen widthDash- dash onceDodge- hold out 6 seconds under volleys without a hit. A hit starts the count againThrough the ring- the ring grows past the edges of the screen, so the only way out is a dash through its rim. During a dash nothing hits youControl mode- try the modes on theControlstab and pressKeep this modeDone-Play the tutorial levelstarts the tutorial level
A hit restarts only the step it happened in, never the whole tutorial. Start the tutorial on the same tab runs it again at any time.
With Immortal on the Game tab, hits are not counted at all, so the Dodge and Through the ring steps cannot see them either. Keep some lives while you go through the tutorial
Controls
The modes change the device that is steering right now, and the change is saved at once. The motion sensor has no Relative mode. What each mode means - Controls › Steering modes
Attacks and the game
Waves on their ownfires random waves withPause between wavesbetween them, like the menu backgroundClearremoves every attack on screenAttack speedslows or speeds up the attacks only. The avatar always moves at its own speed- Lives are
Immortal, 1, 3 or 5. When they run out they come back, the sandbox never ends Bot playshands the avatar to the same bot the menu background usesFree cameralets you look past the edges of the screen: pan with the middle mouse button or two fingers, zoom with the wheel or a pinch. A blue frame shows what the level camera sees, andBack to the camerareturns the view to it. Steering, dashing and the attacks work exactly as without it- A death plays out as in a level: the attacks slow down and disappear, and the avatar comes back in the centre with its lives refilled